Of course, I could be overlooking something. And that’s why I’d like to accept a small number of testers. (It needs to be small in part because Apple restricts development to 100 devices.) The ideal tester:
- Has not played before (OK, that probably leaves out most readers).
- Has an iPhone, iPod touch, or iPad capable of running iOS 4.1 or higher.
- Is willing to use prerelease software. The game may crash, be impossible to win, or have other bugs. Saved games may not be loadable by future test builds.
- Is good about noticing things that seem odd, and then reporting them.
- Reports them to us! The game isn’t under NDA, but there’s not much value in blog posts that an unreleased game has bugs.
- Has access to WiFi (you’ll download the game on your device, and it’s about 62 MB with overly compressed artwork).
- Volunteers. Apple also restricts promo codes, and reviewers and other marketing needs will come first.
To get your device ID:
- Launch iTunes on your computer
- Connect the device
- Click the device in the DEVICES list on the left
- Click the Serial Number (to show UDID)
- Select Edit > Copy (to get the UDID on the clipboard)
Thanks for your help!
Will you really exclude those who have played the game already as testers???
ReplyDeleteNot at all, but they’re not able to give first impressions, to help judge how accessible the game is to newcomers.
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteSorry - no iP* device...
ReplyDeleteI'd like to add that:
ReplyDeleteThe game is very playable, I like it better than the original
Future updates may break your saved game - so don't get too attached to games,
You really must send bugs and comments to David,
I've yet to win:-(