19 August 2011
Release Candidate 1
Different studios define “release candidate” differently, but in general it’s a build that you wouldn’t be ashamed to ship. There may still be bugs, but they are rare or minor enough not to be a problem for the vast majority of players. Typically you just fixed a bunch of bugs, so you need additional testing to make sure the fixes haven’t introduced new bugs. It’s common for a game to have multiple release candidates.
Also, this is the first release build we’ve distributed — there are no more debugging aids (like the incredibly handy log file). This alone might introduce subtle bugs.
The point is, this still doesn’t give us a release date.
Of course, this doesn’t mean we’re done. There’s still testing to do, and we need to work on the marketing. And there’s some stuff I’d like to add in an update.