|Introduction screen (work in progress)|
On the other hand, it’s painfully obvious that we still need new assets, and a lot of attention to layout.
One interesting thing that has come out of this so far: there is one less management screen. The two screens that appear as part of Sacred Time can be combined into one.
I also have a rough estimate for the size: probably about 250 MB. That’s for a universal build that has assets at two sizes. This compares to 104 MB for the current iPhone-sized build.
It’s also less than a number of games I’ve downloaded, such as the special editions of The Secret of Monkey Island and Monkey Island 2. And way less than RAGE HD at 1.21 GB!
That’s a plausible size, and it also doesn’t appear that I’ve broken anything on iPhone. So it seems likely that there will be a universal build. That is, an eventual update that will play in native resolution on iPhone and iPad.