A number of people have wondered why there’s no trial version of King of Dragon Pass. After all, we know that our Windows/Mac demo, which ends after one year, helped convince people to buy the full game.
In fact, we think a trial would be the best way to introduce people to the game. (The casual game industry did a fair amount of testing, and found that sales were best when they offered a 60 minute free trial.)
But, according to the App Store Review Guidelines,
2.9 Apps that are "beta", "demo", "trial", or "test" versions will be rejectedwhich is pretty definitive.
So we would need to come up with something that is a self-contained game. A common approach is to offer a “Lite” (sic) version with say 10 levels, and a paid version (ideally through in-app purchase) with 100 levels. But King of Dragon Pass is really not this sort of game. What kind of story just stops arbitrarily after one year? Or even ten? Many games would make this more acceptable by having a score, but again, King of Dragon Pass tells a story, not a number.
So far we haven’t come up with any ideas that seem likely to pass App Store review. So we’ve been putting development energy into things like VoiceOver support or an iPad version.