Brad was playing the iPad version, but the discussion covered the original desktop version, iPhone, and Android.
The video is archived here.
“Worth every penny!”iPad was released while the game was still in development, but too late for us to take advantage of. Once we figured out a design that would work on iPad, it didn’t take any time at all to know that it would be a Universal version — one that runs on both iPhone and iPad. And that it would be the only version.
“Wow this game is fantastic, don't be discouraged by the price it's absolutely worth every penny.”
“Well worth the price.”
“Do not fear the price point. You will extract the value over and over.”
“It's worth every dollar.”
“Total different from those "money machine" games.”Just flip those comments around. Also, this would be an ongoing issue, as people bought the iPhone version but later bought iPads.
“Wow thanks so much for the universal support on this app! It really says a lot about a developer who is willing to add universal support instead of forcing users to buy another separate app! Wonderful support!”
“What a great suprise! Most companies would have been more than happy to create a separate version to milk money from iphone owners who want to play on their iPad. This game rocks! Developer A Sharp rocks! Keep it up. You have a customer for life.”

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| Introduction screen (work in progress) |
2.9 Apps that are "beta", "demo", "trial", or "test" versions will be rejectedwhich is pretty definitive.